Thanks to the wide support of the prefers-reduced-motion-media feature, we now have more advanced ways to design motion that can be creative and innovative while also being safer for those with motion sensitivities.
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Icons have long held an important place in the design of mobile apps. But beyond using them to create larger and more attractive touch targets, there are other ways mobile app designers can use these tiny elements to make an app more engaging. This post will explore four ways to do this.
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Unlike most design software, Figma is free and browser-based so developers can easily access the full design files making the developer handoff process significantly smoother. This article explains everything they need to know to work with Figma.
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A website earns a backlink whenever another website links to it. In this article, Suzanne Scacca explains why backlinks are so highly sought after in marketing, and why web designers should keep this in mind when designing websites for clients.
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In this final article of the “Inspired Design Decisions” series, Andy explains how studying the work of Bradbury Thompson can teach you a number of things to help you create stunning designs for the web.
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This is the third and final part of the tutorial in which we’ll create the wheels (rims and tires), and add all the final touches (including the racing decals on the car’s body).
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In this article, we’ll take a look at five ways you can use the senses to put your visitors in a better headspace when they enter your site and interact with your brand.
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This tutorial is for illustrators who also happen to be passionate car enthusiasts. If you follow me along, you will learn how to draw from scratch in Sketch the legendary Porsche 911, all in vectors. Together, we will be pushing Sketch to its limits and you will learn how to create an almost photo realistic car by using basic shapes, layer styles, and various Sketch features. No bitmap images will be used, which means the final vector illustration could be scaled up to any size with no loss of detail.
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In this article, Uri Paz presents some tools that allow non-programmers to create application software through graphical user interfaces and configuration, instead of traditional computer programming.
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