To relieve the pressure of entrepreneurial life and avoid burning out, freelancers and business owners need strategies. In this article, Paul Boag shares some tactics to be more in control of your business.
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Well crafted content its as important as design and programming. In this article, Brad Shorr shares his twelve years of experience in producing Web content to avoid content errors in a Web development project.
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Sue Smith goes through a few tips and techniques that can make working with other people’s code more productive. Whether you’re a software developer or a Web designer who does a bit of coding from time to time this article offers you ways to learn to see unfamiliar code as an opportunity.
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The Website ROI Calculator created by Anders Hoff specifically for Smashing Magazine and our readers can get you started with setting goals to know if your website is doing the job you are paying for it to do.
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If there’s one boiled-down, oversimplified thing you need to grasp about content strategy, it is this: know your audience. In this article, Allie Gray shares her advice for newcomers.
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Cassie McDaniel goes through what designers and developers have in common to think better ways to collaborate and work together. Elegance and efficiency, teachability, and more.
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Paul Boag shares his experience on how to deal with clients in the process of creating web projects. Read this article and avoid the endless revisions with your clients.
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Leigh Mason breaks down the process of integrating a credit card payment solution onto your website. If at first glance you consider the prospect can seem unwieldy, this article will help you to understand it much better.
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As many people who work in a creative field like design and development may already know, sometimes our clients just do not understand what it is that we are trying to achieve. The boundaries that we are seeking to push are not ones they approve of for their project, so our creative ideas get backburnered until we can find an appropriate project as well as an agreeable client where you can flex these creative muscles freely. In fact, the standard business processes, especially the ones we allow ourselves to be strapped into, tend to work against us in this aspect.
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Where do good ideas come from? It’s a question that matters a great deal to designers, yet seems to be curiously discounted in the common perception of graphic design. Any time I talk with, say, an uncle at Thanksgiving about my work, I’m reminded that, in most people’s minds, the job of being a designer is mainly a matter of learning a set of computer applications — programs which, when properly operated, presumably do the work of generating ideas on their own.
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