Constructing an equivalent experience may mean changing the way you think about development and design, and potentially reevaluating your existing work. In this article, we’ll address common accessibility issues, and how to best go about improving them so everyone can effortlessly access your content.
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An equivalent experience is one that has been deliberately conceived of and built to be able to be used by the widest possible range of people. To create an equivalent experience, you must understand all the different ways people interact with technology.
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In this article, we will review the different types of images, dive into some real-world examples of inaccessible public service announcements, and discuss which elements matter most when critical messages need to reach everyone.
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We are fortunate to have robust patterns to choose from when optimizing accessibility in SVGs — but most people stop there, focusing on code compliance and not actual users and their needs. If true inclusiveness lies beyond patterns — what other factors should we consider when designing and developing accessible SVGs?
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Voice assistants are hopping out of emerging tech and into everyday life. As a front end developer, you already have the skills to build one, so let’s dive into the platforms.
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Heydon Pickering’s new book Inclusive Components is now shipping worlwide. The book explores accessible and robust solutions for the UI patterns we use every day.
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In this episode of the Smashing Podcast, we’re talking about inclusive components. What does it mean to be inclusive, or let alone a component? And what has that got to do with accessibility? Drew McLellan talks to Smashing author Heydon Pickering to find out.
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Heydon Pickering’s new book Inclusive Components explores more accessible and robust solutions for the UI patterns we author, plug in, and use every day.
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Today, Heydon will talk about the relationship between accessibility and design systems, and introduce his brand new book: Inclusive Components. During the session, he will explore how to create an accessible accordion using progressive enhancement, and answer your questions about inclusive interaction design.
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